3ds Max USD API Reference
|
Utility class to ensure every name is unique. To use, create an instance and call the getName function with the desired name. The instance will keep track of the used name and return a name with a numbered postfix if the name is already used. More...
#include <TranslationUtils.h>
Public Member Functions | |
MaxUSDAPI std::string | getName (const std::string &name) |
MaxUSDAPI void | reset () |
Utility class to ensure every name is unique. To use, create an instance and call the getName function with the desired name. The instance will keep track of the used name and return a name with a numbered postfix if the name is already used.