3ds Max USD API Reference
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USDSceneBuilderOptions Member List

This is the complete list of members for USDSceneBuilderOptions, including all inherited members.

allChaserArgs (defined in USDSceneBuilderOptions)USDSceneBuilderOptionsprotected
allMaterialConversionsUSDSceneBuilderOptionsprotected
allowNestedGprimsUSDSceneBuilderOptionsprotected
bonesPrimNameUSDSceneBuilderOptionsprotected
ChaserArgs typedefUSDSceneBuilderOptions
chaserNamesUSDSceneBuilderOptionsprotected
contentSourceUSDSceneBuilderOptionsprotected
contextNamesUSDSceneBuilderOptionsprotected
convertMaterialsToUSDSceneBuilderOptionsprotected
GetAllChaserArgs() const (defined in USDSceneBuilderOptions)USDSceneBuilderOptions
GetAllMaterialConversions() constUSDSceneBuilderOptions
GetAllowNestedGprims() constUSDSceneBuilderOptions
GetAnimationsPrimName() constUSDSceneBuilderOptions
GetBonesPrimName() constUSDSceneBuilderOptions
GetChaserNames() constUSDSceneBuilderOptions
GetContentSource() constUSDSceneBuilderOptions
GetContextNames() constUSDSceneBuilderOptions
GetConvertMaterialsTo() constUSDSceneBuilderOptionsinline
GetEndFrame() constUSDSceneBuilderOptions
GetFileFormat() constUSDSceneBuilderOptions
GetMeshConversionOptions()USDSceneBuilderOptions
GetMeshConversionOptions() const (defined in USDSceneBuilderOptions)USDSceneBuilderOptions
GetMeshFormat() constUSDSceneBuilderOptions
GetNodesToExport() constUSDSceneBuilderOptions
GetNormalsMode() constUSDSceneBuilderOptions
GetOpenInUsdview() constUSDSceneBuilderOptions
GetResolvedTimeConfig() constUSDSceneBuilderOptions
GetRootPrimPath() constUSDSceneBuilderOptions
GetSamplesPerFrame() constUSDSceneBuilderOptions
GetShadingMode() constUSDSceneBuilderOptions
GetStartFrame() constUSDSceneBuilderOptions
GetTimeMode() constUSDSceneBuilderOptions
GetTranslateCameras() constUSDSceneBuilderOptions
GetTranslateHidden() constUSDSceneBuilderOptions
GetTranslateLights() constUSDSceneBuilderOptions
GetTranslateMaterials() constUSDSceneBuilderOptions
GetTranslateMeshes() constUSDSceneBuilderOptions
GetTranslateShapes() constUSDSceneBuilderOptions
GetTranslateSkin() constUSDSceneBuilderOptions
GetUpAxis() constUSDSceneBuilderOptions
GetUsdStagesAsReferences() constUSDSceneBuilderOptions
GetUseUSDVisibility() constUSDSceneBuilderOptions
MAX_SAMPLES_PER_FRAME (defined in USDSceneBuilderOptions)USDSceneBuilderOptionsstatic
meshConversionOptionsUSDSceneBuilderOptionsprotected
MIN_SAMPLES_PER_FRAME (defined in USDSceneBuilderOptions)USDSceneBuilderOptionsstatic
nodesToExportUSDSceneBuilderOptionsprotected
openInUsdviewUSDSceneBuilderOptionsprotected
OptionsWithAppliedContexts() constUSDSceneBuilderOptions
rootPrimPathUSDSceneBuilderOptionsprotected
saveFormatUSDSceneBuilderOptionsprotected
SetAllChaserArgs(const std::map< std::string, ChaserArgs > &chaserArgs) constUSDSceneBuilderOptions
SetAllMaterialConversions(const pxr::TfToken::Set &materialConversions)USDSceneBuilderOptions
SetAllowNestedGprims(bool allowNestedGprims)USDSceneBuilderOptions
SetAnimationsPrimName(const pxr::TfToken &animationsPrimName)USDSceneBuilderOptions
SetBonesPrimName(const pxr::TfToken &bonesPrimName)USDSceneBuilderOptions
SetChaserNames(const std::vector< std::string > &chasers)USDSceneBuilderOptions
SetContentSource(const ContentSource &contentSource)USDSceneBuilderOptions
SetContextNames(const std::set< std::string > contexts)USDSceneBuilderOptions
SetConvertMaterialsTo(pxr::TfToken shader)USDSceneBuilderOptionsinline
SetDefaults()USDSceneBuilderOptions
SetEndFrame(double endFrame)USDSceneBuilderOptions
SetFileFormat(const FileFormat &format)USDSceneBuilderOptions
SetMeshFormat(const MaxMeshConversionOptions::MeshFormat &meshFormat)USDSceneBuilderOptions
SetNodesToExport(const Tab< INode * > &nodes)USDSceneBuilderOptions
SetNormalsMode(const MaxMeshConversionOptions::NormalsMode &normalsMode)USDSceneBuilderOptions
SetOpenInUsdview(bool openInUsdview)USDSceneBuilderOptions
SetOptions(const USDSceneBuilderOptions &options)USDSceneBuilderOptions
SetRootPrimPath(const std::wstring &rootPrimPath)USDSceneBuilderOptions
SetSamplesPerFrame(double samplesPerFrame)USDSceneBuilderOptions
SetShadingMode(const pxr::TfToken &shadingMode)USDSceneBuilderOptions
SetStartFrame(double startFrame)USDSceneBuilderOptions
SetTimeMode(const TimeMode &timeMode)USDSceneBuilderOptions
SetTranslateCameras(bool translateCameras)USDSceneBuilderOptions
SetTranslateHidden(bool translateHiddenObjects)USDSceneBuilderOptions
SetTranslateLights(bool translateLights)USDSceneBuilderOptions
SetTranslateMaterials(bool translateMaterials)USDSceneBuilderOptions
SetTranslateMeshes(bool translateMeshes)USDSceneBuilderOptions
SetTranslateShapes(bool translateShapes)USDSceneBuilderOptions
SetTranslateSkin(bool trasnlateSkin)USDSceneBuilderOptions
SetUpAxis(const UpAxis &upAxis)USDSceneBuilderOptions
SetUsdStagesAsReferences(bool usdStagesAsReferences)USDSceneBuilderOptions
SetUseUSDVisibility(bool useUSDVibility)USDSceneBuilderOptions
shadingModeUSDSceneBuilderOptionsprotected
skelAnimPrimNameUSDSceneBuilderOptionsprotected
timeConfigUSDSceneBuilderOptionsprotected
timeModeUSDSceneBuilderOptionsprotected
translateCamerasUSDSceneBuilderOptionsprotected
translateHiddenUSDSceneBuilderOptionsprotected
translateLightsUSDSceneBuilderOptionsprotected
translateMaterialsUSDSceneBuilderOptionsprotected
translateMeshesUSDSceneBuilderOptionsprotected
translateShapesUSDSceneBuilderOptionsprotected
translateSkinUSDSceneBuilderOptionsprotected
upAxisUSDSceneBuilderOptionsprotected
USDSceneBuilderOptions() noexceptUSDSceneBuilderOptionsexplicit
usdStagesAsReferencesUSDSceneBuilderOptionsprotected
useUSDVisibilityUSDSceneBuilderOptionsprotected