3ds Max USD API Reference
Loading...
Searching...
No Matches
MaxUsdShaderWriterRegistry Struct Reference

Public Types

using WriterFactoryFn = std::function< MaxUsdShaderWriterSharedPtr(Mtl *, const SdfPath &, MaxUsdWriteJobContext &)>
 
using ContextPredicateFn = std::function< MaxUsdShaderWriter::ContextSupport(const USDSceneBuilderOptions &)>
 

Static Public Member Functions

static MaxUSDAPI void Register (const TfToken &maxClassName, ContextPredicateFn pred, WriterFactoryFn fn, bool fromPython=false)
 
static MaxUSDAPI void Register (const Class_ID &maxClassID, ContextPredicateFn pred, WriterFactoryFn fn, bool fromPython=false)
 
static MaxUSDAPI WriterFactoryFn Find (const Class_ID &maxTypeName, const USDSceneBuilderOptions &exportArgs)
 

The documentation for this struct was generated from the following file: