Provides basic functionality and access to shared data for prim and shader writers.
Definition: WriteJobContext.h:19
static MaxUSDAPI void Register(const std::string &key, WriterFactoryFn fn, bool fromPython=false)
Register a new prim writer via it's factory function.
static MaxUSDAPI std::vector< MaxUsdPrimWriterSharedPtr > FindWriters(INode *node, const std::vector< MaxUsdPrimWriterSharedPtr > &candidateWriters)
Returns prim writers which can be used to translate a given object, given from a list of candidate wr...