3ds Max USD API Reference
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MaxUsd.h
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#pragma once
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//**************************************************************************/
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// Copyright (c) 2022 Autodesk, Inc.
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// All rights reserved.
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//
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// Use of this software is subject to the terms of the Autodesk license
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// agreement provided at the time of installation or download, or which
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// otherwise accompanies this software in either electronic or hard copy form.
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//**************************************************************************/
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#include <USDComponentVersionNumber.h>
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// MaxUsd public namespace string will never change.
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#define MAXUSD_NS maxUsd
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// C preprocessor trickery to expand arguments.
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#define MAXUSD_CONCAT(A, B) MAXUSD_CONCAT_IMPL(A, B)
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#define MAXUSD_CONCAT_IMPL(A, B) A##B
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// Versioned namespace includes the major version number.
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#define MAXUSD_VERSIONED_NS MAXUSD_CONCAT(MAXUSD_NS, MAXUSD_CONCAT(_v,COMPONENT_VERSION_MAJOR))
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namespace
MAXUSD_VERSIONED_NS {}
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// With a using namespace declaration, pull in the versioned namespace into the
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// MaxUsd public namespace, to allow client code to use the plain MaxUsd
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// namespace, e.g. maxUsd::Class.
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namespace
MAXUSD_NS {
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using namespace
MAXUSD_VERSIONED_NS;
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}
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// Macro to place the MaxUsd symbols in the versioned namespace, which is how
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// they will appear in the shared library, e.g. MaxUsd_v1::Class.
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#ifdef DOXYGEN
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#define MAXUSD_NS_DEF MAXUSD_NS
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#else
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#define MAXUSD_NS_DEF MAXUSD_VERSIONED_NS
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#endif
maxusd
include
MaxUsd.h
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